There are four researchers: Ainsley, Madeline, Sophie and Theodore. The goal is to find out their sports competition discipline, birth year and research interests (while knowing that each of the mentioned attributes is different amongst them). In order so solve the puzzle, a couple of hints is provided from which the solution can be derived.
Eilen, Ada, Verena and Jenny participated in a painting competition. Find out who painted which subject and who took which place in the competition, using the hints provided.
There are 4 students: Carrie, Erma, Ora und Tracy. Each has one scholarship and one major subject they study. The goal is to find out which student has which scholarship and studies which subject (with all scholarships and majors being different from each other) from the hints provided.
You may know Mastermind, the 2 player board game where one player becomes the codemaker, who creates the code, and the other player becomes the codebreaker, who tries to guess/derive the code. A classic Mastermind board may look like the one shown on the left -- seen from the perspective of the codemaker, with the … Continue reading Mastermind: code guessing helper in Prolog
As a follow-up to Who lives on which floor?, this is another small problem perfectly fitted for a solution written in Prolog (it's actually on of the many exercises from the 2. semester Algorithms and Datastructures course, of the Mobile Computing Bachelor program at our university): Instructions Uncle Oscar throws one of his boring parties … Continue reading Who has to attend the party?
You might know logic puzzles such as the zebra puzzle/Einstein puzzle: they are perfect examples of what can easily be solved in the logic programming language Prolog. Prolog in a nutshell: you can state a) facts (which represent knowledge about the world) and b) rules (to derive new facts from current facts), and you can … Continue reading Who lives on which floor?